Space Raccoons: raccoons in space
Space Raccoons is a chaotic card game of cosmic junk and clever critters, perfect for 3–4 players and about an hour of fast-paced fun.
Every day, more space trash rains down across the galaxy—and raccoons everywhere are scrambling to snatch the coolest junk to show off to their friends.
You and your fellow raccoons take turns rummaging through the ever-changing Trash Heap, digging up strange artifacts, forgotten tech, and shiny space oddities. Some cards can be stashed for points, others played for powerful effects—but everything eventually gets tossed back into the heap for someone else to dig up again.
It’s a game of timing, memory, and a bit of raccoon-style mischief. Uncover hidden treasures, avoid explosive hazards, and outsmart your rivals to claim your place as the Ultimate Space Raccoon.
Trash Heap
At the start of the game, the Trash Heap begins with just three facedown piles—but there’s no limit to how big or chaotic it can get. As players take turns, they’ll reveal cards, split piles, bury hazards, and scatter valuable junk across the heap. With each passing round, the Trash Heap grows, sprawls, and gets wilder—you’ll never know what might turn up next.
Hazards
As you dig through the Trash Heap, keep an eye out for Hazard cards—not everything in space junk is safe to touch. These dangerous cards can sabotage your plans, trigger negative effects, or cost you valuable points. Keep them out of your way… or toss them to your opponents to slow them down. Just remember: the fastest plays aren’t always the safest.
Sets
There’s a wide variety of cards to find in the Trash, but they mainly fall into four distinct Types. The more cards you collect of each Type, the higher their point value becomes. Keep track of what you already have, and maximize your score by building the biggest—and smartest—sets.
Space Raccoons: Raccoons in Space was created by three Game Design students at Rochester Institute of Technology. What began as a class project quickly grew into something truly fun and unique. We’ve been developing the game for nearly a year now, and we’re excited to launch our Kickstarter campaign this August.